We need to write the controller and the environment by ourselves.mass, density, center of mass, rotational inertia, etc. We may want to incorporate mechanical properties into RoCo output, e.g.txt file that can be read and imported into Webots (assuming. Mechanical properties into RoCo output, e.g.Component positions and other information, including relative/absolute position of each part, anchor locations.Webots can read component's geometry (vector geometry) and convert it to information that can be used in. stl of the assembly, I assume we can follow the same steps to export individual parts. Some info we need from RoCo that I can think of now: stl component files works in Webots, now we should try to modify RoCo to get the info we need for Webots simulation. Since we already verified that importing. But I will keep in mind that this is a way that may work. obj files for now), I am putting a hold on trying this out. Exporting Autodesk Inventor CAD models to WebotsÄue to the lack of tools/knowledge (can not rapidly generate.More iterations (failures and debugging) can be found here. Your browser does not support the video tag. Here is a successful demo (tips, only bound body under Robot, do not bound any solid under Robot-children): Additional controllers needed to make the robot car run.I made a simple robot car demonstration, with discrete components exported as. Goal: to figure out what type of file is needed to import RoCo output into WeBots. Here are some example provided by Webots: examples.Most likely we need to write the environment by ourselves or modify existing ones.If we want to simulate hydrodynamics or other environments, we need to insert plug-ins.Boat dropped above water, weight increased Boat initially under water, weight increased Figure out how to 'connect' RoCo to Webots: (1) What file format is needed? (2) How to import components and assemble them in Webots? (3) What other information we need to successfully implement / initialize the simulation? (4) How to get a program template (that works in Webots)? So that we can modify RoCo to provide 'easy-to-convert' info? Figure out what type of robot design problem can be solved easily & quickly in Webots, so as to give collaborators something to experiment on.
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